GUILD MEMBER CONDUCT
1. PRESENTATION OF THE OMENSWORN GUILD
All members of Omensworn are expected to conduct themselves in a tasteful and respectful manner in all forms of player interaction in game. We do not tolerate any outspoken opinion of bigotry, hatred, or undue aggression toward our members or any other player in the game. If a player is found expressing such things in a public channel, even if spoken on a character not in Omensworn, whichever characters they have with Omensworn will be removed.
2. DIFFERENCES OF OPINION
Banter within the Omensworn is encouraged, but harassment is strictly prohibited. Players engaging in frequent discussions of inflammatory material with the intent to provoke responses will be considered 'trolling' and will not be tolerated. Deliberate offenses, intended to offend other players, will result in removal from the guild.It's important to note that joining the Omensworn requires a high tolerance for online interactions. However, this expectation does not excuse disrespectful behavior. While we appreciate banter, we maintain a guild atmosphere that is light on memes and anime references, and we aim to keep it that way.
3. CONDUCT TOWARD OFFICERS
Omensworn officers are responsible for enforcing our rules and maintaining a friendly guild environment. They address concerns about player conduct both within and outside the guild, and you should always feel free to approach them if anything is making you uncomfortable. An officer will assess what behavior aligns with Omensworn's standards outlined in our rules and guidelines. Remember, without communicating your concerns to a guild officer, finding a solution becomes impossible. Avoid echo chambers with fellow members; inform us of your issues, so we can understand and help navigate them effectively.
4. EVENT CONDUCT
Please practice considerate and attentive behavior during role playing events that make use of the "MMO-Ante" system. As indicated at the start of each event, all posts should be restricted to raid for the ease of the DM to observe the actions of all participating characters. Most importantly, refrain from engaging in any character action that would derail or delay the start of an event. Players who are disruptive and are not ready to begin an event when the DM is ready may be told to excuse themselves from the event.
All members of Omensworn are expected to conduct themselves in a tasteful and respectful manner in all forms of player interaction in game. We do not tolerate any outspoken opinion of bigotry, hatred, or undue aggression toward our members or any other player in the game. If a player is found expressing such things in a public channel, even if spoken on a character not in Omensworn, whichever characters they have with Omensworn will be removed.
2. DIFFERENCES OF OPINION
Banter within the Omensworn is encouraged, but harassment is strictly prohibited. Players engaging in frequent discussions of inflammatory material with the intent to provoke responses will be considered 'trolling' and will not be tolerated. Deliberate offenses, intended to offend other players, will result in removal from the guild.It's important to note that joining the Omensworn requires a high tolerance for online interactions. However, this expectation does not excuse disrespectful behavior. While we appreciate banter, we maintain a guild atmosphere that is light on memes and anime references, and we aim to keep it that way.
3. CONDUCT TOWARD OFFICERS
Omensworn officers are responsible for enforcing our rules and maintaining a friendly guild environment. They address concerns about player conduct both within and outside the guild, and you should always feel free to approach them if anything is making you uncomfortable. An officer will assess what behavior aligns with Omensworn's standards outlined in our rules and guidelines. Remember, without communicating your concerns to a guild officer, finding a solution becomes impossible. Avoid echo chambers with fellow members; inform us of your issues, so we can understand and help navigate them effectively.
4. EVENT CONDUCT
Please practice considerate and attentive behavior during role playing events that make use of the "MMO-Ante" system. As indicated at the start of each event, all posts should be restricted to raid for the ease of the DM to observe the actions of all participating characters. Most importantly, refrain from engaging in any character action that would derail or delay the start of an event. Players who are disruptive and are not ready to begin an event when the DM is ready may be told to excuse themselves from the event.
PVE & PVP CONTENT
The following are our guidelines for PvE and PvP content. We are first and foremost a roleplaying guild and do our best to go with the flow. However, we have found that a few simple rules make for an overall better gaming experience for everyone. These guidelines can be altered at the consent of all participants for any particular event or branch of the gaming community.
Committing to a PvE/PvP Event means you should be online and ready to go with appropriate prep materials for your class and profession at least 10 minutes before the scheduled event time.
PvE and PvP events are planned via the discord/game calendar system. Any Guild Officer can plan or create guild events. These allow guild members and friends to sign up. The list is taken in the sign-up order providing we have enough slots for the event.
Committing to a PvE/PvP Event means you should be online and ready to go with appropriate prep materials for your class and profession at least 10 minutes before the scheduled event time.
PvE and PvP events are planned via the discord/game calendar system. Any Guild Officer can plan or create guild events. These allow guild members and friends to sign up. The list is taken in the sign-up order providing we have enough slots for the event.
PLAYER VERSUS PLAYER RULES OF ENGAGEMENT
Participation in PvP is at the member's discretion. If a member does choose to participate in PvP, the following applies:
No Griefing. Griefing is defined as the continued ganking and killing of an enemy combatant, especially one that is obviously not your match in PvP. "They were doing it to me" is not justification for us doing it. This is a cycle of frustration and ill will towards the gaming community that we do not need to perpetuate.
No Corpse Camping. Kill and move on. Killing enemies at a resurrection point is a dishonorable and obnoxious practice, do not do it. We're looking to foster a community filled with friendly competition and fairness.
Honor your enemies as you honor your allies. Avoid disrespectful behavior towards enemy combatants. This includes spitting emotes, taunting or any other behavior designed to demean and insult. You represent our guild not only to our faction but those on the other continent as well.
Allow your enemies to flee in fear, if the enemy is making an apparent attempt at escaping or simply isn't looking for a fight then enable them to do so. If they look like they're merely waiting around for the 'right' time to jump into a fight when the odds are stacked against you or your group, destroy them without mercy.
The above PVP conduct ONLY applies to structured pvp events | friendly/respected guilds | casual skirmishes over spawn points.
No Griefing. Griefing is defined as the continued ganking and killing of an enemy combatant, especially one that is obviously not your match in PvP. "They were doing it to me" is not justification for us doing it. This is a cycle of frustration and ill will towards the gaming community that we do not need to perpetuate.
No Corpse Camping. Kill and move on. Killing enemies at a resurrection point is a dishonorable and obnoxious practice, do not do it. We're looking to foster a community filled with friendly competition and fairness.
Honor your enemies as you honor your allies. Avoid disrespectful behavior towards enemy combatants. This includes spitting emotes, taunting or any other behavior designed to demean and insult. You represent our guild not only to our faction but those on the other continent as well.
Allow your enemies to flee in fear, if the enemy is making an apparent attempt at escaping or simply isn't looking for a fight then enable them to do so. If they look like they're merely waiting around for the 'right' time to jump into a fight when the odds are stacked against you or your group, destroy them without mercy.
The above PVP conduct ONLY applies to structured pvp events | friendly/respected guilds | casual skirmishes over spawn points.
- Enemy guilds|KoS|Bounties|Bandits - Red is dead. Flagged enemies and guilds who have declared war against the Iron Circle are no longer protected by our code of conduct.
ACTIVITY & ALTS
Our current alt policy is: 1 Main Character and 3 Alts. However, alts still must adhere to the 4 week activity policy.
We have a strict activity policy, those who are not on for over a month will be removed from the guild, consider this warning and due diligence. This is to help keep numbers in check, etc.
If a real life situation occurs such as school, tests, work, family, death, sickness, military, etc. that is completely acceptable. All that is required of you is to notify Wulf or Shae, or other officers via in-game tells, discord, in-game mail, text message, etc.
We have a strict activity policy, those who are not on for over a month will be removed from the guild, consider this warning and due diligence. This is to help keep numbers in check, etc.
If a real life situation occurs such as school, tests, work, family, death, sickness, military, etc. that is completely acceptable. All that is required of you is to notify Wulf or Shae, or other officers via in-game tells, discord, in-game mail, text message, etc.